I'm looking into Accessibility
- High contrast MODE will be easier using different palettes
- Customization Controllers ATM are proving a bit difficult to execute (for controllers) to be fair tho there is an Xbox accessory App that already does this, but its tedious to use.
- Scalable text is also giving me a head ache
I think I'll have to make my first game without acceptability in mind, I got so much to do already, but I do plan on doing more bit by bit as I go on.
Also I attached a GIF of a lighting on our ninja friend here, to see how the next game will fair.
Get Fall of the Ninja (WIP)
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