I'm looking into Accessibility


Links: Time Log | Build Log


  1.  High contrast MODE will be easier using different palettes
  2. Customization Controllers ATM are proving a bit difficult to execute (for controllers) to be fair tho there is an Xbox accessory App that already does this, but its tedious to use.
  3. Scalable text is also giving me a head ache

I think I'll have to make my first game without acceptability in mind, I got so much to do already, but I do plan on doing more bit by bit as I go on.

Also I attached a GIF of a lighting on our ninja friend here, to see how the next game will fair.

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